Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 61 days ago
7 / 4 / 5
K / D / A
42.9%
Kill participation
780.7
Damage / min
14,868g
461.7 gold / min
33
13 placed · 7 cleared
298
9.3 CS / min
Objective control
5
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOmegaZ2#0000
Ornn · Top
1 / 8 / 8
32.1% KP
30,296
22.9% share
10,338g
213 CS · 6.6/m
Frankie Cosmos#BR1
Lillia · Jungle
5 / 3 / 11
57.1% KP
24,544
18.6% share
14,959g
262 CS · 8.1/m
Zayco#Zayco
Yone · Mid
7 / 4 / 5
42.9% KP
25,139
19% share
14,868g
298 CS · 9.3/m
Netuno#1202
Kog'Maw · ADC
13 / 4 / 8
75% KP
40,857
30.9% share
18,796g
245 CS · 7.6/m
ProDelta#BR1
Braum · Support
2 / 4 / 22
85.7% KP
11,468
8.7% share
10,043g
28 CS · 0.9/m
Red side
DefeatEspargues#br1
Nasus · Top
7 / 5 / 6
56.5% KP
26,278
22.6% share
14,808g
270 CS · 8.4/m
You Can#okibo
Pantheon · Jungle
8 / 5 / 7
65.2% KP
27,981
24% share
14,685g
241 CS · 7.5/m
Homulilly#2103
Hwei · Mid
6 / 1 / 7
56.5% KP
36,292
31.2% share
12,553g
264 CS · 8.2/m
Yan Diomande#LPZG
Jhin · ADC
2 / 8 / 5
30.4% KP
15,802
13.6% share
12,371g
250 CS · 7.8/m
RedBert#BR1
Bard · Support
0 / 9 / 11
47.8% KP
10,009
8.6% share
8,143g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
