Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 61 days ago
9 / 9 / 5
K / D / A
46.7%
Kill participation
790.3
Damage / min
14,868g
477.8 gold / min
23
5 placed · 5 cleared
241
7.7 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatÉ o Dulopes#2002
Gnar · Top
4 / 8 / 1
16.7% KP
28,528
21.8% share
10,590g
199 CS · 6.4/m
Fallen Leaves#Dust
Qiyana · Jungle
3 / 6 / 13
53.3% KP
22,586
17.2% share
13,346g
229 CS · 7.4/m
khanudu#sin
Irelia · Mid
13 / 12 / 6
63.3% KP
48,740
37.2% share
18,677g
273 CS · 8.8/m
Zayco#Zayco
Locke · ADC
9 / 9 / 5
46.7% KP
24,590
18.8% share
14,868g
241 CS · 7.7/m
meno frio#157
Soraka · Support
1 / 6 / 16
56.7% KP
6,570
5% share
8,952g
24 CS · 0.8/m
Red side
Victoryswin#omago
Sett · Top
5 / 6 / 9
34.1% KP
27,457
19.2% share
11,837g
220 CS · 7.1/m
Dajar the Legend#GOAT
Hecarim · Jungle
6 / 9 / 13
46.3% KP
29,882
20.9% share
14,586g
265 CS · 8.5/m
Shukrute#lily
Kayle · Mid
22 / 6 / 6
68.3% KP
55,488
38.8% share
20,145g
248 CS · 8/m
nicklink#12345
Jax · ADC
7 / 3 / 9
39% KP
25,027
17.5% share
13,747g
215 CS · 6.9/m
Queria#Sabu
Karma · Support
1 / 6 / 24
61% KP
5,297
3.7% share
9,280g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
