Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 57 days ago
18 / 9 / 7
K / D / A
47.2%
Kill participation
1,105
Damage / min
19,972g
563.7 gold / min
29
5 placed · 6 cleared
234
6.6 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
2
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbankai#1601
Camille · Top
3 / 8 / 9
22.6% KP
24,617
16.2% share
12,460g
254 CS · 7.2/m
pepe gaming#br1
Kha'Zix · Jungle
27 / 12 / 7
64.2% KP
54,819
36.1% share
22,164g
228 CS · 6.4/m
Zayco#Zayco
Locke · Mid
18 / 9 / 7
47.2% KP
39,153
25.8% share
19,972g
234 CS · 6.6/m
4848888#лучше
Ezreal · ADC
4 / 9 / 12
30.2% KP
25,489
16.8% share
15,412g
255 CS · 7.2/m
sant#0803
Rakan · Support
1 / 8 / 29
56.6% KP
7,773
5.1% share
11,316g
28 CS · 0.8/m
Red side
VictoryDudu Duelista#dudu
Riven · Top
12 / 9 / 3
32.6% KP
38,101
22.2% share
17,810g
266 CS · 7.5/m
do it for her#cisne
Kindred · Jungle
23 / 8 / 7
65.2% KP
57,073
33.3% share
22,381g
267 CS · 7.5/m
Tevez Jobin#0208
Ryze · Mid
4 / 14 / 14
39.1% KP
28,660
16.7% share
15,321g
262 CS · 7.4/m
cici#yuumi
Xerath · ADC
3 / 8 / 21
52.2% KP
36,463
21.3% share
16,462g
256 CS · 7.2/m
ONE TRUE KING#shin
Pyke · Support
4 / 14 / 14
39.1% KP
11,289
6.6% share
11,376g
42 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
