Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 57 days ago
11 / 2 / 5
K / D / A
51.6%
Kill participation
965.2
Damage / min
16,725g
520.8 gold / min
21
6 placed · 3 cleared
252
7.8 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatgizem#007
Renekton · Top
2 / 6 / 4
31.6% KP
12,778
14.4% share
11,015g
227 CS · 7.1/m
TTVNehemmiahlol#Stoic
Udyr · Jungle
1 / 5 / 11
63.2% KP
18,541
21% share
12,094g
220 CS · 6.9/m
Hitsu#24k
Sylas · Mid
5 / 6 / 6
57.9% KP
18,757
21.2% share
12,771g
238 CS · 7.4/m
kuropi#jhin
Jhin · ADC
10 / 6 / 2
63.2% KP
27,136
30.7% share
15,496g
246 CS · 7.7/m
L X#rat
Brand · Support
1 / 8 / 7
42.1% KP
11,233
12.7% share
7,938g
30 CS · 0.9/m
Red side
Victoryinori#lrsz
Vayne · Top
4 / 3 / 2
19.4% KP
26,860
19.6% share
12,352g
236 CS · 7.3/m
everlong#zzz
Quinn · Jungle
8 / 4 / 10
58.1% KP
29,522
21.5% share
16,933g
262 CS · 8.2/m
dean blunt#iniv
Viktor · Mid
6 / 6 / 7
41.9% KP
40,370
29.4% share
13,803g
281 CS · 8.7/m
Zayco#Zayco
Locke · ADC
11 / 2 / 5
51.6% KP
31,000
22.6% share
16,725g
252 CS · 7.8/m
In Red#Noxus
Nami · Support
2 / 4 / 17
61.3% KP
9,530
6.9% share
9,969g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
