Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 56 days ago
11 / 5 / 6
K / D / A
38.6%
Kill participation
910.1
Damage / min
16,217g
505.7 gold / min
22
3 placed · 6 cleared
257
8 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryForlin#br1
Camille · Top
5 / 7 / 13
40.9% KP
22,669
17.9% share
13,567g
207 CS · 6.5/m
havertz#z k
Kayn · Jungle
16 / 5 / 10
59.1% KP
36,644
28.9% share
18,872g
261 CS · 8.1/m
Zayco#Zayco
Locke · Mid
11 / 5 / 6
38.6% KP
29,183
23% share
16,217g
257 CS · 8/m
Netuno#1202
Jhin · ADC
5 / 8 / 21
59.1% KP
26,915
21.2% share
16,105g
256 CS · 8/m
klyer#zzz
Pyke · Support
7 / 8 / 9
36.4% KP
11,277
8.9% share
11,537g
21 CS · 0.7/m
Red side
DefeatÉ o Dulopes#2002
Gnar · Top
7 / 7 / 2
27.3% KP
22,604
18.7% share
15,057g
269 CS · 8.4/m
TTVNehemmiahlol#Stoic
Wukong · Jungle
4 / 7 / 11
45.5% KP
21,859
18.1% share
12,903g
209 CS · 6.5/m
Ado#Void
Viktor · Mid
6 / 7 / 10
48.5% KP
33,987
28.2% share
13,477g
265 CS · 8.3/m
temulch#巽風震雷刀
Twitch · ADC
13 / 11 / 4
51.5% KP
26,684
22.1% share
14,743g
193 CS · 6/m
Matrunks#2203
Karma · Support
3 / 12 / 11
42.4% KP
15,550
12.9% share
9,165g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
