Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akshan
Victory
Ranked Solo/Duo · 56 days ago
16 / 1 / 9
K / D / A
54.3%
Kill participation
1,316.1
Damage / min
16,505g
613.2 gold / min
9
9 placed · 0 cleared
243
9 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryARLON BENIGNO#IGNO
Jax · Top
11 / 5 / 4
32.6% KP
21,625
18.7% share
12,715g
184 CS · 6.8/m
TTVNehemmiahlol#Stoic
Sylas · Jungle
11 / 3 / 12
50% KP
20,479
17.7% share
15,665g
234 CS · 8.7/m
Zayco#Zayco
Akshan · Mid
16 / 1 / 9
54.3% KP
35,426
30.7% share
16,505g
243 CS · 9/m
sstn771#7777
Seraphine · ADC
4 / 4 / 16
43.5% KP
21,336
18.5% share
11,377g
188 CS · 7/m
wishshh#0616
Elise · Support
4 / 7 / 17
45.7% KP
16,668
14.4% share
9,398g
29 CS · 1.1/m
Red side
DefeatForlin#br1
Ambessa · Top
3 / 10 / 5
40% KP
17,092
20% share
9,365g
194 CS · 7.2/m
juny#misa
Bel'Veth · Jungle
0 / 11 / 4
20% KP
6,311
7.4% share
8,723g
171 CS · 6.4/m
synthwave#GUI초비
Yone · Mid
4 / 10 / 3
35% KP
14,242
16.7% share
11,022g
196 CS · 7.3/m
quietqueue#abcde
Vladimir · ADC
10 / 7 / 6
80% KP
32,899
38.6% share
14,061g
221 CS · 8.2/m
BILLY BUTCHER#XD1
Brand · Support
3 / 8 / 8
55% KP
14,706
17.3% share
8,482g
45 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
