Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 55 days ago
7 / 6 / 8
K / D / A
51.7%
Kill participation
1,041.5
Damage / min
13,243g
540.9 gold / min
14
8 placed · 3 cleared
216
8.8 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAlerefou#Zoe
Zoe · Top
4 / 1 / 7
37.9% KP
19,724
22.8% share
9,985g
204 CS · 8.3/m
uru#spfc
Viego · Jungle
12 / 2 / 8
69% KP
23,723
27.4% share
13,751g
198 CS · 8.1/m
Zayco#Zayco
Yone · Mid
7 / 6 / 8
51.7% KP
25,499
29.4% share
13,243g
216 CS · 8.8/m
ichibio keka#kr2
Ahri · ADC
3 / 2 / 3
20.7% KP
9,253
10.7% share
9,229g
177 CS · 7.2/m
murilao2#0002
Nautilus · Support
3 / 2 / 14
58.6% KP
8,493
9.8% share
8,494g
32 CS · 1.3/m
Red side
DefeatIDESERVEIT#bipi
Cassiopeia · Top
1 / 6 / 4
38.5% KP
15,879
24.5% share
8,152g
190 CS · 7.8/m
Zezas#br1
Ekko · Jungle
6 / 6 / 2
61.5% KP
12,670
19.5% share
11,009g
163 CS · 6.7/m
Rora ツ#Au ra
Jayce · Mid
3 / 10 / 3
46.2% KP
17,189
26.5% share
8,788g
161 CS · 6.6/m
ariziinho#Hwei
Hwei · ADC
3 / 1 / 4
53.8% KP
12,953
20% share
10,137g
229 CS · 9.4/m
Takefe#1675
Bard · Support
0 / 6 / 9
69.2% KP
6,182
9.5% share
6,687g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
