Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 52 days ago
24 / 5 / 3
K / D / A
69.2%
Kill participation
1,258.7
Damage / min
17,110g
581.3 gold / min
16
4 placed · 3 cleared
205
7 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnicklink#12345
Jax · Top
6 / 3 / 5
42.3% KP
27,907
25.2% share
12,306g
228 CS · 7.7/m
sxkz#kz01
Riven · Jungle
7 / 7 / 3
38.5% KP
14,571
13.2% share
13,037g
185 CS · 6.3/m
hope#ur ok
Lux · Mid
5 / 13 / 7
46.2% KP
19,227
17.4% share
10,452g
188 CS · 6.4/m
caio roque#br1
Brand · ADC
6 / 7 / 14
76.9% KP
36,839
33.3% share
14,165g
270 CS · 9.2/m
Tico#1911
Shen · Support
2 / 9 / 18
76.9% KP
12,128
11% share
8,484g
26 CS · 0.9/m
Red side
VictoryApeйas SplitPush#BR1
Yorick · Top
3 / 3 / 8
28.2% KP
22,162
19.8% share
14,656g
286 CS · 9.7/m
twitch duelista#xdd
Lee Sin · Jungle
11 / 6 / 13
61.5% KP
20,123
18% share
14,239g
188 CS · 6.4/m
Zayco#Zayco
Locke · Mid
24 / 5 / 3
69.2% KP
37,047
33.2% share
17,110g
205 CS · 7/m
まいmai#oxo
Karma · ADC
0 / 5 / 23
59% KP
25,057
22.4% share
11,905g
177 CS · 6/m
murilao2#0002
Alistar · Support
1 / 7 / 23
61.5% KP
7,362
6.6% share
9,066g
11 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
