Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 39 days ago
13 / 7 / 7
K / D / A
48.8%
Kill participation
1,350.6
Damage / min
17,757g
523.8 gold / min
30
12 placed · 3 cleared
284
8.4 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatblue locke#ego
Aurora · Top
15 / 9 / 11
61.9% KP
54,072
34.9% share
17,029g
248 CS · 7.3/m
PNG Caca#paiN
Lee Sin · Jungle
15 / 7 / 13
66.7% KP
30,427
19.6% share
18,285g
217 CS · 6.4/m
inori#lrsz
Qiyana · Mid
4 / 11 / 10
33.3% KP
20,571
13.3% share
11,521g
197 CS · 5.8/m
Laura Palmer#1000
Zyra · ADC
6 / 9 / 18
57.1% KP
40,665
26.2% share
14,896g
222 CS · 6.5/m
Telas#0604
Alistar · Support
2 / 5 / 22
57.1% KP
9,419
6.1% share
9,632g
28 CS · 0.8/m
Red side
VictoryPink Matter#1009
Kennen · Top
5 / 13 / 14
46.3% KP
30,410
18.9% share
13,599g
237 CS · 7/m
EST Bwipo#1810
Cho'Gath · Jungle
15 / 7 / 13
68.3% KP
43,137
26.9% share
17,255g
197 CS · 5.8/m
Zayco#Zayco
Yone · Mid
13 / 7 / 7
48.8% KP
45,787
28.5% share
17,757g
284 CS · 8.4/m
KAISER ISAGI RIN#adapt
Sivir · ADC
8 / 9 / 17
61% KP
35,752
22.3% share
18,428g
295 CS · 8.7/m
kolld#cadu
Lulu · Support
0 / 6 / 22
53.7% KP
5,519
3.4% share
8,991g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
