Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 35 days ago
15 / 5 / 9
K / D / A
58.5%
Kill participation
1,122.5
Damage / min
15,348g
506.3 gold / min
13
3 placed · 2 cleared
200
6.6 CS / min
Objective control
4
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
0
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatstyles#ヤスオ
Yone · Top
2 / 7 / 5
17.1% KP
17,373
14.7% share
11,046g
235 CS · 7.8/m
Kevin D Bruyne#Drake
Graves · Jungle
11 / 4 / 15
63.4% KP
28,103
23.8% share
18,345g
319 CS · 10.5/m
Zayco#Zayco
Locke · Mid
15 / 5 / 9
58.5% KP
34,030
28.8% share
15,348g
200 CS · 6.6/m
luquirou#luca
Fiora · ADC
2 / 9 / 14
39% KP
12,391
10.5% share
12,138g
171 CS · 5.6/m
no regrets#solo1
Katarina · Support
11 / 12 / 19
73.2% KP
26,189
22.2% share
12,629g
37 CS · 1.2/m
Red side
VictoryRADU#FON
Garen · Top
8 / 5 / 3
29.7% KP
19,023
16.7% share
15,852g
278 CS · 9.2/m
Nero The Fik#zay
Lee Sin · Jungle
6 / 8 / 14
54.1% KP
27,477
24.2% share
14,829g
209 CS · 6.9/m
ANDYSE REFORMED#Barou
Akali · Mid
15 / 10 / 7
59.5% KP
34,104
30% share
15,353g
185 CS · 6.1/m
blue locke#ego
Kai'Sa · ADC
8 / 9 / 8
43.2% KP
27,510
24.2% share
19,091g
307 CS · 10.1/m
Ceratocone#Lente
Nautilus · Support
0 / 9 / 12
32.4% KP
5,507
4.8% share
8,069g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
