Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 32 days ago
10 / 8 / 9
K / D / A
52.8%
Kill participation
1,200.2
Damage / min
17,061g
516 gold / min
16
8 placed · 3 cleared
281
8.5 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKombatBR01#xamp
Ekko · Top
7 / 8 / 7
38.9% KP
26,458
19.7% share
15,064g
259 CS · 7.8/m
arima kishoϋ#CCG
Riven · Jungle
7 / 3 / 12
52.8% KP
23,002
17.2% share
16,255g
248 CS · 7.5/m
Wookiye#lux
Lux · Mid
7 / 12 / 6
36.1% KP
30,415
22.7% share
12,925g
220 CS · 6.7/m
Zayco#Zayco
Yasuo · ADC
10 / 8 / 9
52.8% KP
39,687
29.6% share
17,061g
281 CS · 8.5/m
GUXIX GANKK#123
Bard · Support
5 / 5 / 22
75% KP
14,548
10.8% share
10,749g
33 CS · 1/m
Red side
Victorygentil#luv
Rengar · Top
6 / 7 / 8
38.9% KP
20,642
16.4% share
15,706g
257 CS · 7.8/m
Kevin D Bruyne#Drake
Lee Sin · Jungle
8 / 6 / 16
66.7% KP
32,293
25.7% share
14,159g
224 CS · 6.8/m
cristal#relly
Syndra · Mid
17 / 6 / 8
69.4% KP
53,314
42.5% share
18,119g
242 CS · 7.3/m
GEENA#66666
Sivir · ADC
3 / 7 / 11
38.9% KP
11,074
8.8% share
13,856g
262 CS · 7.9/m
firewalkwithme#nana
Sona · Support
2 / 10 / 25
75% KP
8,194
6.5% share
10,423g
21 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
