Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 32 days ago
9 / 7 / 6
K / D / A
36.6%
Kill participation
713.9
Damage / min
13,495g
498.3 gold / min
18
5 placed · 5 cleared
174
6.4 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBrance#Branc
Gragas · Top
3 / 7 / 5
28.6% KP
22,985
26.1% share
11,896g
200 CS · 7.4/m
Junichi#DEC
Warwick · Jungle
8 / 13 / 4
42.9% KP
12,321
14% share
11,706g
111 CS · 4.1/m
mid piano#helo
Akali · Mid
9 / 5 / 5
50% KP
27,979
31.7% share
11,827g
186 CS · 6.9/m
D Gracie#BJJ
Caitlyn · ADC
5 / 9 / 4
32.1% KP
16,362
18.6% share
13,067g
226 CS · 8.3/m
SYNK DIVE#AESPA
Lux · Support
3 / 7 / 6
32.1% KP
8,512
9.7% share
8,174g
34 CS · 1.3/m
Red side
VictoryPain ZOEN#123
Yone · Top
6 / 6 / 5
26.8% KP
26,345
22.9% share
13,341g
240 CS · 8.9/m
seasons#2306
Riven · Jungle
3 / 4 / 18
51.2% KP
17,368
15.1% share
13,434g
213 CS · 7.9/m
Zayco#Zayco
Locke · Mid
9 / 7 / 6
36.6% KP
19,335
16.8% share
13,495g
174 CS · 6.4/m
PedrinKwiid#2506
Taliyah · ADC
14 / 3 / 10
58.5% KP
30,385
26.4% share
17,961g
256 CS · 9.5/m
KeeeSh#nub
Pantheon · Support
9 / 8 / 13
53.7% KP
21,846
19% share
11,201g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
