Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 31 days ago
6 / 6 / 2
K / D / A
26.7%
Kill participation
957.5
Damage / min
11,078g
428.8 gold / min
19
10 placed · 0 cleared
198
7.7 CS / min
Objective control
3
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
0
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatA K W N A I T E#A K W
Olaf · Top
2 / 5 / 4
25% KP
14,132
16.8% share
8,478g
178 CS · 6.9/m
Pink Matter#1009
Nidalee · Jungle
10 / 6 / 6
66.7% KP
18,548
22% share
13,586g
195 CS · 7.5/m
GOOD GAME GG XD#0404
Kalista · Mid
9 / 7 / 5
58.3% KP
21,329
25.3% share
13,375g
240 CS · 9.3/m
Kina#00021
Ezreal · ADC
3 / 5 / 6
37.5% KP
22,062
26.2% share
11,205g
200 CS · 7.7/m
mira gaulesa GG#SFC
Thresh · Support
0 / 7 / 16
66.7% KP
8,250
9.8% share
7,862g
30 CS · 1.2/m
Red side
Victorynicklink#12345
Jax · Top
6 / 4 / 4
33.3% KP
21,666
24.5% share
12,665g
218 CS · 8.4/m
RADU#FON
Master Yi · Jungle
8 / 6 / 7
50% KP
15,702
17.7% share
12,438g
184 CS · 7.1/m
Zayco#Zayco
Yone · Mid
6 / 6 / 2
26.7% KP
24,736
28% share
11,078g
198 CS · 7.7/m
VKS NEXT TOPKING#crown
Kai'Sa · ADC
6 / 6 / 7
43.3% KP
17,408
19.7% share
13,006g
234 CS · 9.1/m
uzent#fifi
Blitzcrank · Support
4 / 2 / 10
46.7% KP
8,975
10.1% share
8,598g
48 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
