Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 30 days ago
15 / 1 / 3
K / D / A
62.1%
Kill participation
1,590.4
Damage / min
14,589g
651.8 gold / min
13
4 placed · 1 cleared
219
9.8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLevi#zin
K'Sante · Top
1 / 7 / 2
18.8% KP
7,059
12.1% share
5,974g
105 CS · 4.7/m
XUXUCÃO TORABOGA#BAHIA
Shaco · Jungle
5 / 4 / 2
43.8% KP
12,162
20.9% share
9,979g
151 CS · 6.7/m
K0GUDO SERVER DE#ΜERDA
Draven · Mid
4 / 8 / 4
50% KP
19,249
33.1% share
10,383g
199 CS · 8.9/m
cristal#relly
Syndra · ADC
6 / 5 / 2
50% KP
15,758
27.1% share
10,658g
209 CS · 9.3/m
ySkyTech#br1
Rakan · Support
0 / 5 / 9
56.3% KP
3,992
6.9% share
6,066g
22 CS · 1/m
Red side
VictoryZayco#Zayco
Yone · Top
15 / 1 / 3
62.1% KP
35,598
43% share
14,589g
219 CS · 9.8/m
W一W一W一W一W一W一W一W一#W一W一W
Aatrox · Jungle
6 / 2 / 5
37.9% KP
10,100
12.2% share
9,933g
153 CS · 6.8/m
SpaceX2035#2035
Kassadin · Mid
4 / 7 / 3
24.1% KP
13,215
16% share
8,742g
132 CS · 5.9/m
Humi#iwnl
Caitlyn · ADC
0 / 4 / 5
17.2% KP
13,286
16% share
10,521g
217 CS · 9.7/m
celesticka#medo
Sona · Support
4 / 2 / 9
44.8% KP
10,603
12.8% share
7,375g
11 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
