Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Solo/Duo · 30 days ago
11 / 8 / 3
K / D / A
50%
Kill participation
1,033.1
Damage / min
13,002g
515.3 gold / min
18
5 placed · 2 cleared
184
7.3 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybeta32#ISA
Tryndamere · Top
5 / 6 / 7
23.5% KP
21,272
16.5% share
11,718g
222 CS · 8.8/m
juny#misa
Briar · Jungle
12 / 2 / 9
41.2% KP
24,743
19.2% share
15,400g
215 CS · 8.5/m
cristal#relly
Syndra · Mid
9 / 4 / 13
43.1% KP
27,517
21.3% share
12,641g
210 CS · 8.3/m
scuro#blox
Kai'Sa · ADC
15 / 7 / 13
54.9% KP
35,341
27.4% share
15,350g
197 CS · 7.8/m
Duguitos#300
Pantheon · Support
10 / 9 / 16
51% KP
20,213
15.7% share
11,097g
30 CS · 1.2/m
Red side
DefeatPinto Goblyn#547
Rengar · Top
11 / 9 / 4
53.6% KP
26,794
30.5% share
13,222g
199 CS · 7.9/m
XUXUCÃO TORABOGA#BAHIA
Vi · Jungle
2 / 8 / 10
42.9% KP
11,018
12.5% share
9,609g
148 CS · 5.9/m
Zayco#Zayco
Ekko · Mid
11 / 8 / 3
50% KP
26,068
29.6% share
13,002g
184 CS · 7.3/m
K0GUDO SERVER DE#ΜERDA
Draven · ADC
1 / 13 / 7
28.6% KP
12,614
14.3% share
9,258g
159 CS · 6.3/m
Veradux#Shen
Shen · Support
3 / 13 / 11
50% KP
11,435
13% share
7,918g
42 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
