Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 30 days ago
8 / 9 / 11
K / D / A
57.6%
Kill participation
421.3
Damage / min
8,385g
297.2 gold / min
92
34 placed · 9 cleared
32
1.1 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynicklink#12345
Jax · Top
5 / 5 / 9
36.8% KP
14,386
14% share
11,438g
158 CS · 5.6/m
LOUD Sinatra#myway
Qiyana · Jungle
16 / 2 / 4
52.6% KP
29,569
28.7% share
19,699g
244 CS · 8.6/m
PERFECTSUPERSTAR#123
LeBlanc · Mid
7 / 5 / 10
44.7% KP
28,679
27.9% share
13,657g
225 CS · 8/m
i came back#22222
Kai'Sa · ADC
7 / 8 / 12
50% KP
18,381
17.9% share
15,038g
221 CS · 7.8/m
bolas murchas#ego
Camille · Support
3 / 13 / 9
31.6% KP
11,839
11.5% share
8,818g
40 CS · 1.4/m
Red side
DefeatEST Bwipo#1810
Pantheon · Top
5 / 5 / 12
51.5% KP
24,830
24.2% share
11,196g
228 CS · 8.1/m
do it for her#cisne
Kindred · Jungle
11 / 6 / 10
63.6% KP
25,681
25.1% share
15,010g
218 CS · 7.7/m
pedrin mage#2003
Akali · Mid
4 / 11 / 4
24.2% KP
14,953
14.6% share
9,342g
181 CS · 6.4/m
Brance#Branc
Jhin · ADC
5 / 8 / 13
54.5% KP
25,065
24.5% share
13,395g
246 CS · 8.7/m
Zayco#Zayco
Pyke · Support
8 / 9 / 11
57.6% KP
11,888
11.6% share
8,385g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
