Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 26 days ago
2 / 4 / 2
K / D / A
26.7%
Kill participation
572.9
Damage / min
10,190g
445 gold / min
13
5 placed · 1 cleared
197
8.6 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory7REX Hakari#愛憎の影
Jayce · Top
6 / 4 / 9
45.5% KP
20,411
25.7% share
10,768g
201 CS · 8.8/m
titi#shaco
Amumu · Jungle
7 / 1 / 13
60.6% KP
11,865
14.9% share
11,962g
180 CS · 7.9/m
Olkaida#RJ021
Aurelion Sol · Mid
2 / 2 / 6
24.2% KP
10,272
12.9% share
9,124g
205 CS · 9/m
void#isagi
Ezreal · ADC
12 / 2 / 12
72.7% KP
23,769
29.9% share
13,572g
193 CS · 8.4/m
konseki#knsk
Camille · Support
6 / 6 / 11
51.5% KP
13,144
16.5% share
9,207g
37 CS · 1.6/m
Red side
DefeatD i e k k o#EKKO
Riven · Top
6 / 5 / 2
53.3% KP
13,265
24% share
10,122g
185 CS · 8.1/m
Glacial Lata#350ML
Rengar · Jungle
3 / 7 / 4
46.7% KP
8,968
16.2% share
8,660g
151 CS · 6.6/m
Zayco#Zayco
Sylas · Mid
2 / 4 / 2
26.7% KP
13,119
23.7% share
10,190g
197 CS · 8.6/m
hunters dream#chill
Yunara · ADC
4 / 8 / 3
46.7% KP
14,322
25.9% share
11,129g
210 CS · 9.2/m
Jjon#BR1
Nautilus · Support
0 / 9 / 4
26.7% KP
5,637
10.2% share
5,586g
29 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
