Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 26 days ago
3 / 6 / 6
K / D / A
50%
Kill participation
556
Damage / min
12,464g
395.9 gold / min
21
10 placed · 4 cleared
257
8.2 CS / min
Objective control
4
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory7REX Hakari#愛憎の影
Olaf · Top
2 / 5 / 10
36.4% KP
17,912
16.6% share
11,913g
223 CS · 7.1/m
ELKINHO YODISTA#FON
Sejuani · Jungle
5 / 1 / 18
69.7% KP
19,265
17.9% share
12,467g
177 CS · 5.6/m
revy#ana
Katarina · Mid
16 / 3 / 4
60.6% KP
28,486
26.4% share
17,646g
259 CS · 8.2/m
Netuno#1202
Yunara · ADC
10 / 5 / 8
54.5% KP
35,229
32.7% share
18,176g
300 CS · 9.5/m
konseki#knsk
Lulu · Support
0 / 4 / 25
75.8% KP
6,954
6.4% share
9,744g
31 CS · 1/m
Red side
Defeatnicklink#12345
Jax · Top
3 / 6 / 3
33.3% KP
20,161
22.1% share
12,611g
236 CS · 7.5/m
PedrinKwiid#2506
Taliyah · Jungle
7 / 7 / 5
66.7% KP
27,448
30.1% share
14,386g
230 CS · 7.3/m
Zayco#Zayco
Yone · Mid
3 / 6 / 6
50% KP
17,505
19.2% share
12,464g
257 CS · 8.2/m
Castro7#GOAT
Caitlyn · ADC
3 / 7 / 5
44.4% KP
15,667
17.2% share
13,554g
263 CS · 8.4/m
severo#sona
Sona · Support
2 / 7 / 11
72.2% KP
10,421
11.4% share
8,660g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
