Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 26 days ago
2 / 9 / 4
K / D / A
30%
Kill participation
626.7
Damage / min
7,887g
352.4 gold / min
16
8 placed · 1 cleared
156
7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeathaxixe abuser#anna
Sion · Top
3 / 4 / 4
35% KP
8,345
12.1% share
10,671g
189 CS · 8.4/m
SoloQBR#lixo
Kayn · Jungle
6 / 9 / 5
55% KP
21,962
31.9% share
10,138g
145 CS · 6.5/m
Zayco#Zayco
Yone · Mid
2 / 9 / 4
30% KP
14,028
20.4% share
7,887g
156 CS · 7/m
LOUD Rabelo#LYM
Kalista · ADC
8 / 12 / 3
55% KP
17,213
25% share
11,892g
176 CS · 7.9/m
IDESERVEIT#bipi
Renata Glasc · Support
1 / 10 / 12
65% KP
7,213
10.5% share
6,652g
13 CS · 0.6/m
Red side
VictoryMolho Neles#Valor
Quinn · Top
7 / 5 / 8
34.1% KP
19,873
17.8% share
8,832g
144 CS · 6.4/m
modly#BR1
Jarvan IV · Jungle
2 / 5 / 25
61.4% KP
13,424
12% share
10,524g
155 CS · 6.9/m
GOOD GAME GG XD#0404
Locke · Mid
11 / 1 / 6
38.6% KP
24,256
21.7% share
11,712g
182 CS · 8.1/m
D Gracie#BJJ
Tristana · ADC
19 / 4 / 12
70.5% KP
42,636
38.2% share
17,538g
191 CS · 8.5/m
Just ä Clown#TDAH
Shaco · Support
5 / 5 / 17
50% KP
11,444
10.3% share
8,048g
29 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
