Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 26 days ago
2 / 5 / 4
K / D / A
42.9%
Kill participation
479.5
Damage / min
7,717g
332.2 gold / min
14
5 placed · 2 cleared
173
7.4 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNoir#痛ましい
Garen · Top
2 / 2 / 2
28.6% KP
7,148
11.9% share
9,406g
224 CS · 9.6/m
PedrinKwiid#2506
Taliyah · Jungle
2 / 6 / 4
42.9% KP
12,954
21.5% share
8,697g
174 CS · 7.5/m
Zayco#Zayco
Sylas · Mid
2 / 5 / 4
42.9% KP
11,140
18.5% share
7,717g
173 CS · 7.4/m
D Gracie#BJJ
Kalista · ADC
8 / 12 / 4
85.7% KP
23,118
38.4% share
11,037g
155 CS · 6.7/m
G0mes#AURA
Renata Glasc · Support
0 / 9 / 12
85.7% KP
5,854
9.7% share
6,219g
19 CS · 0.8/m
Red side
Victorybeta32#ISA
Camille · Top
6 / 3 / 5
32.4% KP
20,130
23.7% share
10,643g
197 CS · 8.5/m
haxixe abuser#anna
Kha'Zix · Jungle
14 / 0 / 2
47.1% KP
25,814
30.4% share
14,837g
178 CS · 7.7/m
Tay#Бia
Syndra · Mid
4 / 1 / 6
29.4% KP
16,135
19% share
10,315g
232 CS · 10/m
LOUD Rabelo#LYM
Draven · ADC
8 / 8 / 4
35.3% KP
18,287
21.5% share
13,624g
204 CS · 8.8/m
NHENHETINHA#LEITE
Soraka · Support
2 / 2 / 18
58.8% KP
4,672
5.5% share
8,640g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
