Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 26 days ago
12 / 11 / 1
K / D / A
65%
Kill participation
1,076.8
Damage / min
15,370g
505 gold / min
21
11 placed · 0 cleared
229
7.5 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymars1#666
Singed · Top
2 / 6 / 12
35.9% KP
16,300
12.3% share
11,104g
186 CS · 6.1/m
Ricardo#058
Talon · Jungle
18 / 1 / 6
61.5% KP
50,446
38.2% share
21,030g
367 CS · 12.1/m
Duduhh#愛憎の影
Cassiopeia · Mid
10 / 8 / 9
48.7% KP
32,629
24.7% share
13,447g
189 CS · 6.2/m
Individualista#000
Karthus · ADC
4 / 4 / 6
25.6% KP
18,995
14.4% share
12,188g
216 CS · 7.1/m
Thanagar#BR1
Bard · Support
5 / 1 / 15
51.3% KP
13,807
10.4% share
11,589g
49 CS · 1.6/m
Red side
Defeatswin#omago
K'Sante · Top
4 / 6 / 2
30% KP
33,721
29.4% share
11,121g
201 CS · 6.6/m
Frankie Cosmos#BR1
Lillia · Jungle
1 / 7 / 2
15% KP
16,192
14.1% share
9,785g
164 CS · 5.4/m
Zayco#Zayco
Yone · Mid
12 / 11 / 1
65% KP
32,770
28.6% share
15,370g
229 CS · 7.5/m
Lucas Barbarini#Lucas
Hwei · ADC
1 / 7 / 6
35% KP
23,067
20.1% share
11,666g
234 CS · 7.7/m
carreta agricola#928
Janna · Support
2 / 8 / 7
45% KP
8,960
7.8% share
8,275g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
