Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 14 days ago
12 / 9 / 12
K / D / A
61.5%
Kill participation
1,305
Damage / min
14,137g
519.4 gold / min
18
8 placed · 3 cleared
205
7.5 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGEENA#66666
Akali · Top
11 / 8 / 4
35.7% KP
25,624
23.6% share
11,880g
163 CS · 6/m
ichigo ichie#0208
Rek'Sai · Jungle
10 / 6 / 19
69% KP
24,606
22.6% share
12,995g
150 CS · 5.5/m
mid piano#helo
Jayce · Mid
11 / 11 / 9
47.6% KP
32,005
29.4% share
12,485g
157 CS · 5.8/m
Eternal o suino#Suino
Jinx · ADC
8 / 7 / 8
38.1% KP
18,393
16.9% share
13,359g
194 CS · 7.1/m
Vinicete#vini7
Alistar · Support
2 / 7 / 23
59.5% KP
8,059
7.4% share
8,322g
15 CS · 0.6/m
Red side
Victorytoo sharp 4u#r10
Camille · Top
6 / 9 / 8
35.9% KP
24,719
19% share
12,329g
178 CS · 6.5/m
ONE TRUE KING#shin
Rengar · Jungle
11 / 7 / 9
51.3% KP
25,545
19.6% share
13,758g
209 CS · 7.7/m
Zayco#Zayco
Yone · Mid
12 / 9 / 12
61.5% KP
35,517
27.3% share
14,137g
205 CS · 7.5/m
haxixe abuser#anna
Brand · ADC
8 / 7 / 16
61.5% KP
34,925
26.8% share
14,113g
197 CS · 7.2/m
Kastelar#eto
Seraphine · Support
2 / 10 / 23
64.1% KP
9,524
7.3% share
8,554g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
