Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 14 days ago
8 / 7 / 3
K / D / A
78.6%
Kill participation
874
Damage / min
10,749g
424.6 gold / min
15
4 placed · 3 cleared
159
6.3 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorymicaO#1996
Ambessa · Top
2 / 3 / 2
12.5% KP
8,712
9.9% share
8,383g
187 CS · 7.4/m
hunters dream#chill
Hecarim · Jungle
11 / 5 / 6
53.1% KP
23,456
26.6% share
14,268g
239 CS · 9.4/m
TictaczileanFAKE#157
Zilean · Mid
8 / 2 / 12
62.5% KP
14,433
16.4% share
10,321g
125 CS · 4.9/m
too sharp 4u#r10
Yunara · ADC
10 / 4 / 12
68.8% KP
31,378
35.6% share
15,420g
246 CS · 9.7/m
Benvi#LOL
Nami · Support
1 / 0 / 24
78.1% KP
10,166
11.5% share
8,834g
29 CS · 1.1/m
Red side
DefeatEradan2#Dan2
Camille · Top
1 / 4 / 1
14.3% KP
17,712
23.4% share
9,612g
234 CS · 9.2/m
Levi#zin
Graves · Jungle
4 / 7 / 6
71.4% KP
19,925
26.3% share
11,106g
185 CS · 7.3/m
Zayco#Zayco
Locke · Mid
8 / 7 / 3
78.6% KP
22,127
29.2% share
10,749g
159 CS · 6.3/m
Robo#ROBS
Miss Fortune · ADC
0 / 8 / 5
35.7% KP
11,695
15.4% share
9,245g
197 CS · 7.8/m
juny#misa
Soraka · Support
1 / 6 / 6
50% KP
4,363
5.8% share
6,657g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
