Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 13 days ago
14 / 8 / 5
K / D / A
51.4%
Kill participation
1,500.1
Damage / min
17,019g
539.1 gold / min
27
9 placed · 1 cleared
266
8.4 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVeradux#Shen
Shen · Top
7 / 5 / 10
45.9% KP
30,498
20.7% share
11,755g
185 CS · 5.9/m
titi#shaco
Qiyana · Jungle
6 / 11 / 9
40.5% KP
19,613
13.3% share
14,039g
189 CS · 6/m
Zayco#Zayco
Yone · Mid
14 / 8 / 5
51.4% KP
47,353
32.1% share
17,019g
266 CS · 8.4/m
Kojima#ゲツヨウビ
Taliyah · ADC
9 / 9 / 11
54.1% KP
40,854
27.7% share
16,062g
254 CS · 8/m
Lukan#Rakan
Rakan · Support
1 / 3 / 21
59.5% KP
9,342
6.3% share
9,777g
33 CS · 1/m
Red side
VictorySuperCleber#Super
Ambessa · Top
4 / 6 / 4
22.2% KP
26,942
18.9% share
12,628g
261 CS · 8.3/m
gurincriveI#br1
Sylas · Jungle
10 / 5 / 9
52.8% KP
29,944
21% share
16,185g
238 CS · 7.5/m
Tsukiko#Maho
Yasuo · Mid
6 / 10 / 9
41.7% KP
28,149
19.7% share
14,516g
286 CS · 9.1/m
too sharp 4u#r10
Syndra · ADC
13 / 9 / 12
69.4% KP
45,574
31.9% share
17,825g
234 CS · 7.4/m
guigs#00000
Poppy · Support
3 / 7 / 17
55.6% KP
12,302
8.6% share
10,269g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
