Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 12 days ago
3 / 4 / 11
K / D / A
50%
Kill participation
871.3
Damage / min
13,520g
468.4 gold / min
17
9 placed · 3 cleared
250
8.7 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynever again#yyy
Rumble · Top
8 / 4 / 6
50% KP
29,511
25.7% share
12,629g
219 CS · 7.6/m
juny#misa
Evelynn · Jungle
7 / 0 / 5
42.9% KP
25,821
22.5% share
13,224g
234 CS · 8.1/m
Zayco#Zayco
Yone · Mid
3 / 4 / 11
50% KP
25,151
21.9% share
13,520g
250 CS · 8.7/m
Hideous#1883夜
Yasuo · ADC
8 / 5 / 6
50% KP
20,477
17.9% share
14,848g
263 CS · 9.1/m
rhaegal#wwwww
Seraphine · Support
2 / 6 / 16
64.3% KP
13,753
12% share
9,734g
36 CS · 1.2/m
Red side
DefeatVKS NEXT TOPKING#crown
Ambessa · Top
2 / 6 / 7
47.4% KP
17,812
19.9% share
10,817g
214 CS · 7.4/m
noobao9000#NOOB
Volibear · Jungle
2 / 4 / 6
42.1% KP
9,674
10.8% share
11,789g
238 CS · 8.2/m
PERFECTSUPERSTAR#123
Sylas · Mid
8 / 6 / 3
57.9% KP
23,983
26.9% share
12,585g
211 CS · 7.3/m
FREE PALESTINE#ahh
Ezreal · ADC
7 / 6 / 5
63.2% KP
25,811
28.9% share
14,380g
251 CS · 8.7/m
HOPEFULHEARTS155#diy
Neeko · Support
0 / 6 / 6
31.6% KP
12,016
13.5% share
7,654g
55 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
