Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 10 days ago
13 / 11 / 7
K / D / A
57.1%
Kill participation
795.9
Damage / min
14,148g
451.3 gold / min
85
37 placed · 8 cleared
62
2 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPIJACK#GOD
Tryndamere · Top
14 / 9 / 8
44% KP
40,833
24.2% share
18,274g
314 CS · 10/m
ONE TRUE KING#shin
Rengar · Jungle
13 / 11 / 5
36% KP
34,512
20.4% share
16,116g
231 CS · 7.4/m
PERFECTSUPERSTAR#123
Akali · Mid
14 / 7 / 8
44% KP
40,871
24.2% share
16,638g
270 CS · 8.6/m
Terra#4761
Xerath · ADC
6 / 4 / 13
38% KP
42,864
25.4% share
16,791g
291 CS · 9.3/m
In Red#Noxus
Nami · Support
3 / 4 / 25
56% KP
9,827
5.8% share
10,998g
27 CS · 0.9/m
Red side
Defeatmqiyana#mqiy
Qiyana · Top
12 / 9 / 4
45.7% KP
40,623
29.7% share
15,914g
240 CS · 7.7/m
ichigo ichie#0208
Rek'Sai · Jungle
6 / 6 / 11
48.6% KP
19,641
14.4% share
13,617g
200 CS · 6.4/m
guiven#vasco
Irelia · Mid
4 / 16 / 4
22.9% KP
28,613
21% share
14,745g
277 CS · 8.8/m
blue locke#ego
Ezreal · ADC
0 / 8 / 12
34.3% KP
22,722
16.6% share
13,478g
260 CS · 8.3/m
Zayco#Zayco
Locke · Support
13 / 11 / 7
57.1% KP
24,951
18.3% share
14,148g
62 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
