Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 10 days ago
3 / 7 / 1
K / D / A
28.6%
Kill participation
583.7
Damage / min
7,446g
364.4 gold / min
10
3 placed · 2 cleared
149
7.3 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOdysseus#Tróia
Gragas · Top
6 / 1 / 2
33.3% KP
16,882
24.1% share
9,613g
163 CS · 8/m
zlittleball#br11
Kha'Zix · Jungle
9 / 3 / 4
54.2% KP
11,763
16.8% share
12,019g
136 CS · 6.7/m
Dazai Ryuu#Klein
Yone · Mid
6 / 4 / 6
50% KP
22,204
31.6% share
11,801g
210 CS · 10.3/m
rhaegal#wwwww
Kayle · ADC
3 / 3 / 6
37.5% KP
13,962
19.9% share
9,610g
179 CS · 8.8/m
wasurenai#444
Soraka · Support
0 / 3 / 13
54.2% KP
5,359
7.6% share
6,187g
18 CS · 0.9/m
Red side
DefeatNumber One#블리치
Camille · Top
4 / 4 / 1
35.7% KP
23,363
32.6% share
8,719g
182 CS · 8.9/m
caiozera ツ#ego
Kayn · Jungle
2 / 5 / 2
28.6% KP
9,246
12.9% share
7,601g
131 CS · 6.4/m
Zayco#Zayco
Locke · Mid
3 / 7 / 1
28.6% KP
11,926
16.6% share
7,446g
149 CS · 7.3/m
PERFECTSUPERSTAR#123
Jhin · ADC
4 / 4 / 3
50% KP
21,060
29.4% share
9,034g
187 CS · 9.2/m
ViniBrasasTTV#2108
Nautilus · Support
1 / 4 / 5
42.9% KP
6,054
8.4% share
5,396g
15 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
