Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 10 days ago
12 / 5 / 5
K / D / A
53.1%
Kill participation
1,133.5
Damage / min
16,051g
523.4 gold / min
25
10 placed · 5 cleared
241
7.9 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKick#103
Darius · Top
5 / 8 / 2
28% KP
13,072
14.7% share
10,071g
196 CS · 6.4/m
noobao9000#NOOB
Zaahen · Jungle
6 / 4 / 7
52% KP
19,301
21.7% share
12,974g
221 CS · 7.2/m
Charmander#divas
Lux · Mid
6 / 7 / 4
40% KP
18,056
20.3% share
10,630g
208 CS · 6.8/m
micaO#1996
Zeri · ADC
8 / 9 / 5
52% KP
28,262
31.8% share
17,327g
331 CS · 10.8/m
scamber#BR1
Yuumi · Support
0 / 4 / 15
60% KP
10,238
11.5% share
8,482g
15 CS · 0.5/m
Red side
VictoryDarkVentus#br1
Heimerdinger · Top
3 / 6 / 3
18.8% KP
16,889
15.7% share
11,522g
232 CS · 7.6/m
juny#misa
Evelynn · Jungle
6 / 3 / 7
40.6% KP
23,049
21.4% share
13,750g
232 CS · 7.6/m
Zayco#Zayco
Yone · Mid
12 / 5 / 5
53.1% KP
34,762
32.2% share
16,051g
241 CS · 7.9/m
BD 1#BRSP
Veigar · ADC
9 / 4 / 8
53.1% KP
26,693
24.7% share
17,795g
290 CS · 9.5/m
Auto Player#Slint
Karma · Support
2 / 7 / 12
43.8% KP
6,476
6% share
9,328g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
