Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 10 days ago
22 / 8 / 9
K / D / A
56.4%
Kill participation
1,294.1
Damage / min
20,663g
537.6 gold / min
23
4 placed · 5 cleared
246
6.4 CS / min
Objective control
4
Dragons
2
Baron
10
Towers
3
Inhibitors
0
Herald
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryArthur Lanches#13777
Varus · Top
7 / 5 / 20
49.1% KP
43,030
21.8% share
17,393g
314 CS · 8.2/m
XUXUCÃO TORABOGA#BAHIA
Shaco · Jungle
8 / 3 / 26
61.8% KP
38,432
19.5% share
17,797g
296 CS · 7.7/m
Zayco#Zayco
Locke · Mid
22 / 8 / 9
56.4% KP
49,736
25.2% share
20,663g
246 CS · 6.4/m
TONIO#159
Yasuo · ADC
16 / 10 / 13
52.7% KP
56,021
28.4% share
21,497g
316 CS · 8.2/m
Horse Negs#Sabão
Rakan · Support
2 / 6 / 37
70.9% KP
9,900
5% share
12,423g
41 CS · 1.1/m
Red side
DefeatBenvi#LOL
Gnar · Top
1 / 10 / 7
25% KP
16,863
11.4% share
14,700g
292 CS · 7.6/m
juny#misa
Bel'Veth · Jungle
16 / 6 / 6
68.8% KP
40,642
27.4% share
23,203g
291 CS · 7.6/m
PERFECTSUPERSTAR#123
Akali · Mid
5 / 13 / 6
34.4% KP
29,620
20% share
15,032g
279 CS · 7.3/m
savitar#1807
Ezreal · ADC
8 / 13 / 13
65.6% KP
46,324
31.2% share
18,990g
283 CS · 7.4/m
kadú#MAX
Karma · Support
2 / 13 / 20
68.8% KP
14,908
10% share
12,195g
57 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
