Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 9 days ago
10 / 10 / 1
K / D / A
68.8%
Kill participation
1,030.6
Damage / min
12,813g
571.2 gold / min
20
4 placed · 3 cleared
148
6.6 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCF FraiTers#2502
Gwen · Top
9 / 4 / 5
31.8% KP
20,415
20.6% share
11,139g
164 CS · 7.3/m
adrian#vvi2
Rengar · Jungle
13 / 3 / 9
50% KP
22,799
23% share
13,096g
170 CS · 7.6/m
LYNTER#BR1
Katarina · Mid
8 / 2 / 10
40.9% KP
17,387
17.5% share
11,524g
157 CS · 7/m
Mateus 21 22#buero
Sivir · ADC
12 / 5 / 5
38.6% KP
26,797
27% share
14,190g
195 CS · 8.7/m
Kealz#0258
Bard · Support
2 / 2 / 26
63.6% KP
11,855
11.9% share
8,496g
13 CS · 0.6/m
Red side
DefeatI AM THE PEAK#NOXUS
Fiora · Top
1 / 11 / 0
6.3% KP
10,883
15.7% share
6,112g
134 CS · 6/m
Shiyva#br1
Viego · Jungle
3 / 10 / 4
43.8% KP
12,536
18% share
8,306g
150 CS · 6.7/m
Zayco#Zayco
Locke · Mid
10 / 10 / 1
68.8% KP
23,119
33.2% share
12,813g
148 CS · 6.6/m
Kekel#TLGD
Tristana · ADC
2 / 9 / 4
37.5% KP
15,338
22.1% share
9,244g
160 CS · 7.1/m
Thiazex#br1
Blitzcrank · Support
0 / 4 / 10
62.5% KP
7,659
11% share
6,138g
31 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
