Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 8 days ago
10 / 11 / 1
K / D / A
37.9%
Kill participation
853.9
Damage / min
10,882g
400.3 gold / min
14
5 placed · 1 cleared
147
5.4 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZayco#Zayco
Akali · Top
10 / 11 / 1
37.9% KP
23,212
25.6% share
10,882g
147 CS · 5.4/m
KIKUROKAMI#8900
Graves · Jungle
7 / 9 / 12
65.5% KP
23,863
26.3% share
14,068g
189 CS · 7/m
Hideous#1883夜
Yasuo · Mid
3 / 7 / 5
27.6% KP
11,120
12.3% share
11,589g
222 CS · 8.2/m
Paraiba#0083
Tristana · ADC
7 / 16 / 5
41.4% KP
16,338
18% share
11,517g
137 CS · 5/m
Portuga#EU7
Brand · Support
2 / 14 / 12
48.3% KP
16,170
17.8% share
9,726g
53 CS · 1.9/m
Red side
Victoryinori#lrsz
Zoe · Top
8 / 3 / 16
42.1% KP
24,011
18.8% share
12,069g
163 CS · 6/m
ONE TRUE KING#shin
Kindred · Jungle
15 / 4 / 11
45.6% KP
28,782
22.5% share
16,091g
222 CS · 8.2/m
Charmander#divas
LeBlanc · Mid
9 / 7 / 10
33.3% KP
17,663
13.8% share
12,699g
189 CS · 7/m
LUKINHA 11#cazak
Jinx · ADC
16 / 7 / 18
59.6% KP
37,240
29.1% share
19,306g
248 CS · 9.1/m
venere vai venus#zzzzz
Pyke · Support
9 / 8 / 21
52.6% KP
20,266
15.8% share
11,620g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
