Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 5 days ago
10 / 6 / 3
K / D / A
54.2%
Kill participation
1,013.9
Damage / min
11,484g
420.7 gold / min
13
4 placed · 1 cleared
174
6.4 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRobo#ROBS
Gragas · Top
3 / 4 / 7
33.3% KP
18,121
17.3% share
13,062g
230 CS · 8.4/m
Cerquinha#quinn
Quinn · Jungle
11 / 1 / 11
73.3% KP
34,834
33.2% share
15,998g
247 CS · 9/m
cristal#relly
Ahri · Mid
8 / 6 / 6
46.7% KP
25,441
24.2% share
12,305g
228 CS · 8.4/m
inori#lrsz
Ashe · ADC
7 / 6 / 11
60% KP
17,938
17.1% share
14,135g
194 CS · 7.1/m
Horse Negs#Sabão
Alistar · Support
1 / 7 / 21
73.3% KP
8,672
8.3% share
8,502g
18 CS · 0.7/m
Red side
DefeatIndra#thank
Sylas · Top
4 / 7 / 6
41.7% KP
20,956
19.9% share
9,276g
159 CS · 5.8/m
love gwen#zz1
Gwen · Jungle
3 / 5 / 8
45.8% KP
17,068
16.2% share
12,077g
246 CS · 9/m
Zayco#Zayco
Locke · Mid
10 / 6 / 3
54.2% KP
27,679
26.3% share
11,484g
174 CS · 6.4/m
Eternal o suino#Suino
Jinx · ADC
6 / 7 / 10
66.7% KP
29,813
28.4% share
13,747g
225 CS · 8.2/m
scamber#BR1
Rell · Support
1 / 5 / 19
83.3% KP
9,548
9.1% share
7,715g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
