Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 5 days ago
22 / 3 / 2
K / D / A
60%
Kill participation
1,743.6
Damage / min
17,036g
672 gold / min
19
9 placed · 2 cleared
257
10.1 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatnARiT#LOL
Camille · Top
3 / 9 / 8
42.3% KP
17,590
20.5% share
8,512g
145 CS · 5.7/m
ONE TRUE KING#shin
Rengar · Jungle
8 / 9 / 4
46.2% KP
20,715
24.1% share
12,121g
215 CS · 8.5/m
MidisKing#JP11
Locke · Mid
8 / 8 / 0
30.8% KP
17,372
20.2% share
13,413g
171 CS · 6.7/m
CRAWL2R#GABI2
Yunara · ADC
4 / 5 / 9
50% KP
22,805
26.6% share
12,683g
208 CS · 8.2/m
Sober by Lorde#br1
Lulu · Support
3 / 9 / 13
61.5% KP
7,316
8.5% share
8,040g
21 CS · 0.8/m
Red side
VictoryNoir#痛ましい
Garen · Top
6 / 6 / 7
32.5% KP
20,785
18.1% share
10,851g
182 CS · 7.2/m
ecsrmoñhucetrgon#sredg
Fiddlesticks · Jungle
4 / 5 / 16
50% KP
19,683
17.1% share
12,332g
203 CS · 8/m
Zayco#Zayco
Yone · Mid
22 / 3 / 2
60% KP
44,199
38.5% share
17,036g
257 CS · 10.1/m
qzwq#sleep
Jhin · ADC
4 / 6 / 12
40% KP
18,345
16% share
10,882g
178 CS · 7/m
Harkness#Thi
Seraphine · Support
4 / 7 / 19
57.5% KP
11,798
10.3% share
9,725g
33 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
