Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 5 days ago
5 / 7 / 3
K / D / A
38.1%
Kill participation
706.3
Damage / min
9,933g
406.8 gold / min
12
7 placed · 0 cleared
178
7.3 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDemory#999
Veigar · Top
4 / 7 / 1
23.8% KP
11,572
16.1% share
8,979g
164 CS · 6.7/m
Nihil#Avê
Skarner · Jungle
3 / 6 / 12
71.4% KP
10,330
14.3% share
8,626g
142 CS · 5.8/m
Zayco#Zayco
Hwei · Mid
5 / 7 / 3
38.1% KP
17,245
23.9% share
9,933g
178 CS · 7.3/m
micaO#1996
Sivir · ADC
6 / 8 / 13
90.5% KP
22,722
31.5% share
12,353g
189 CS · 7.7/m
Harkness#Thi
Seraphine · Support
3 / 7 / 15
85.7% KP
10,227
14.2% share
7,216g
24 CS · 1/m
Red side
VictoryVeradux#Shen
Shen · Top
3 / 2 / 18
60% KP
9,826
9.9% share
10,283g
146 CS · 6/m
PIJACK#GOD
Lee Sin · Jungle
8 / 3 / 7
42.9% KP
19,014
19.1% share
12,504g
198 CS · 8.1/m
Espargues#br1
Syndra · Mid
9 / 3 / 2
31.4% KP
27,927
28% share
12,904g
250 CS · 10.2/m
Manel1#br1
Kalista · ADC
13 / 8 / 7
57.1% KP
35,034
35.1% share
15,032g
203 CS · 8.3/m
MAZE Peroba#Gemas
Nautilus · Support
2 / 6 / 12
40% KP
7,927
7.9% share
7,821g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
