Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Flex · 218 days ago
11 / 6 / 6
K / D / A
51.5%
Kill participation
1,194.4
Damage / min
16,250g
509.1 gold / min
17
9 placed · 1 cleared
230
7.2 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLaybek#0069
Malphite · Top
4 / 8 / 11
45.5% KP
21,672
18% share
10,425g
156 CS · 4.9/m
07111996#EUNE
Elise · Jungle
12 / 3 / 11
69.7% KP
27,280
22.6% share
14,932g
204 CS · 6.4/m
Zed The Suiiiiii#EUNE
Zed · Mid
11 / 6 / 6
51.5% KP
38,122
31.6% share
16,250g
230 CS · 7.2/m
HanaaBananaa#EUNE
Ezreal · ADC
4 / 17 / 8
36.4% KP
28,684
23.8% share
12,218g
183 CS · 5.7/m
FATGUM#EUNE
Rakan · Support
2 / 14 / 15
51.5% KP
4,767
4% share
8,851g
27 CS · 0.8/m
Red side
Victorynuguri enjoyer#EUNE
Camille · Top
4 / 9 / 5
18.8% KP
18,226
13.7% share
12,046g
230 CS · 7.2/m
Frank612#EUNE
Amumu · Jungle
6 / 8 / 15
43.8% KP
20,313
15.3% share
12,405g
191 CS · 6/m
Skorstein#EUNE
Annie · Mid
10 / 2 / 11
43.8% KP
30,107
22.7% share
14,065g
217 CS · 6.8/m
xRusin#EUNE
Smolder · ADC
27 / 7 / 8
72.9% KP
54,465
41.1% share
21,582g
273 CS · 8.6/m
FratiiMujdei23#EUNE
Blitzcrank · Support
1 / 7 / 27
58.3% KP
9,518
7.2% share
9,147g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
