Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 216 days ago
8 / 7 / 12
K / D / A
54.1%
Kill participation
1,501.1
Damage / min
13,320g
425.8 gold / min
29
10 placed · 3 cleared
205
6.6 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCarve a path#EUNE
Darius · Top
7 / 8 / 5
32.4% KP
24,409
14.8% share
12,351g
222 CS · 7.1/m
no puedo jugar#11111
Evelynn · Jungle
15 / 5 / 5
54.1% KP
41,147
25% share
14,725g
207 CS · 6.6/m
Zed The Suiiiiii#EUNE
Pantheon · Mid
8 / 7 / 12
54.1% KP
46,958
28.5% share
13,320g
205 CS · 6.6/m
Stacho#grind
Jhin · ADC
4 / 9 / 14
48.6% KP
37,043
22.5% share
12,710g
205 CS · 6.6/m
Izcrets#EUNE
Morgana · Support
3 / 8 / 18
56.8% KP
14,929
9.1% share
9,417g
30 CS · 1/m
Red side
VictoryRÁTÁTUIIIII#RAT
Trundle · Top
12 / 6 / 9
56.8% KP
37,694
32.6% share
17,741g
284 CS · 9.1/m
nejdeš dopiče#9798
Rammus · Jungle
4 / 9 / 13
45.9% KP
12,965
11.2% share
11,586g
145 CS · 4.6/m
gorgx#EUNE
Kassadin · Mid
9 / 5 / 8
45.9% KP
34,162
29.5% share
15,494g
174 CS · 5.6/m
HeadHunterPenta#EUNE
Ekko · Support
10 / 7 / 5
40.5% KP
23,038
19.9% share
13,697g
189 CS · 6/m
一一一一一一一一一一一一一一一一#PATI
Zilean · ADC
2 / 10 / 21
62.2% KP
7,863
6.8% share
9,582g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
