Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Flex · 214 days ago
22 / 7 / 11
K / D / A
73.3%
Kill participation
1,795.6
Damage / min
16,411g
597.1 gold / min
23
6 placed · 2 cleared
170
6.2 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJoseph Goldberg#uros
Master Yi · Top
7 / 12 / 3
34.5% KP
21,513
22% share
9,828g
141 CS · 5.1/m
ALIIIIIII BRATEE#CICA
Briar · Jungle
13 / 9 / 9
75.9% KP
25,897
26.5% share
13,742g
158 CS · 5.7/m
Wοrst One#EUNE
Xerath · Mid
4 / 8 / 10
48.3% KP
25,639
26.2% share
11,039g
170 CS · 6.2/m
Anrii#1210
Caitlyn · ADC
2 / 7 / 7
31% KP
11,664
11.9% share
10,449g
158 CS · 5.7/m
Angel Konan#EUNE
Bard · Support
3 / 9 / 10
44.8% KP
12,963
13.3% share
8,132g
15 CS · 0.5/m
Red side
VictoryLaybek#0069
Malphite · Top
4 / 5 / 11
33.3% KP
14,343
11.7% share
9,596g
132 CS · 4.8/m
Gucci Flexer#EUNE
Rek'Sai · Jungle
13 / 4 / 14
60% KP
26,823
21.9% share
14,367g
169 CS · 6.1/m
Zed The Suiiiiii#EUNE
Zed · Mid
22 / 7 / 11
73.3% KP
49,348
40.2% share
16,411g
170 CS · 6.2/m
M O N A R C H#OOPPS
Syndra · ADC
5 / 6 / 11
35.6% KP
25,301
20.6% share
12,686g
200 CS · 7.3/m
ο b s ε s s#angel
Nami · Support
1 / 7 / 24
55.6% KP
6,815
5.6% share
8,471g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
