Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 213 days ago
17 / 5 / 7
K / D / A
54.5%
Kill participation
1,307.1
Damage / min
16,933g
500.2 gold / min
41
8 placed · 3 cleared
207
6.1 CS / min
Objective control
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSmolda#Masta
Vayne · Top
5 / 10 / 8
36.1% KP
23,745
18.1% share
13,922g
220 CS · 6.5/m
Monk Encho #EUNE
Viego · Jungle
7 / 10 / 14
58.3% KP
25,593
19.6% share
14,359g
181 CS · 5.3/m
ItzBroZ#EUNE
Hwei · Mid
5 / 6 / 13
50% KP
26,699
20.4% share
13,109g
242 CS · 7.1/m
12os wukong#R1WUK
Samira · ADC
19 / 10 / 2
58.3% KP
44,373
33.9% share
19,739g
251 CS · 7.4/m
omorfo paidi#5555
Alistar · Support
0 / 8 / 20
55.6% KP
10,469
8% share
9,014g
23 CS · 0.7/m
Red side
VictorySmiling Dagger#00000
Malphite · Top
2 / 7 / 14
36.4% KP
22,129
15.9% share
13,155g
227 CS · 6.7/m
Care Rengar Main#EUNE
Hecarim · Jungle
11 / 4 / 10
47.7% KP
25,529
18.3% share
17,896g
323 CS · 9.5/m
Zed The Suiiiiii#EUNE
Zed · Mid
17 / 5 / 7
54.5% KP
44,247
31.8% share
16,933g
207 CS · 6.1/m
Rampampampam#7844
Jinx · ADC
10 / 8 / 9
43.2% KP
27,581
19.8% share
15,512g
222 CS · 6.6/m
Fergison#511
Maokai · Support
4 / 12 / 19
52.3% KP
19,808
14.2% share
11,162g
44 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
