Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Flex · 211 days ago
7 / 7 / 13
K / D / A
60.6%
Kill participation
497.6
Damage / min
10,743g
349.6 gold / min
121
50 placed · 14 cleared
24
0.8 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAkriel#EUNE
Cassiopeia · Top
6 / 9 / 6
36.4% KP
30,559
23.2% share
10,712g
192 CS · 6.2/m
Gucci Flexer#EUNE
Zaahen · Jungle
3 / 8 / 12
45.5% KP
20,517
15.6% share
11,256g
171 CS · 5.6/m
ο b s ε s s#angel
Mel · Mid
4 / 5 / 8
36.4% KP
18,863
14.3% share
11,820g
196 CS · 6.4/m
M O N A R C H#OOPPS
Smolder · ADC
13 / 10 / 9
66.7% KP
46,480
35.3% share
17,739g
249 CS · 8.1/m
Zed The Suiiiiii#EUNE
Pyke · Support
7 / 7 / 13
60.6% KP
15,292
11.6% share
10,743g
24 CS · 0.8/m
Red side
Victoryrain of tears#moon
Illaoi · Top
8 / 8 / 5
33.3% KP
33,051
25.4% share
15,993g
257 CS · 8.4/m
in ur dreams#EUNE
Jarvan IV · Jungle
6 / 6 / 20
66.7% KP
27,028
20.7% share
14,860g
231 CS · 7.5/m
Learned To Love#0023
Aurora · Mid
10 / 3 / 13
59% KP
35,825
27.5% share
14,164g
217 CS · 7.1/m
sunt orfan#sclav
Samira · ADC
15 / 8 / 3
46.2% KP
24,667
18.9% share
16,420g
193 CS · 6.3/m
Grymmjow#Grym
Braum · Support
0 / 8 / 21
53.8% KP
9,792
7.5% share
9,032g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
