Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 207 days ago
9 / 8 / 12
K / D / A
38.2%
Kill participation
1,318.7
Damage / min
17,705g
445 gold / min
26
7 placed · 2 cleared
275
6.9 CS / min
Objective control
0
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
5
Dragons
2
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMacafous#EUNE
Teemo · Top
4 / 16 / 8
32.4% KP
28,918
12.4% share
17,504g
337 CS · 8.5/m
uciu#uciu
Rumble · Jungle
7 / 8 / 15
59.5% KP
48,517
20.9% share
18,572g
211 CS · 5.3/m
twtv zoratibia#tired
Kayle · Mid
9 / 11 / 8
45.9% KP
62,144
26.7% share
21,518g
416 CS · 10.5/m
old timer#unc
Jhin · ADC
15 / 10 / 6
56.8% KP
75,047
32.3% share
26,286g
310 CS · 7.8/m
Paradise#666
Karma · Support
2 / 10 / 21
62.2% KP
18,058
7.8% share
12,045g
27 CS · 0.7/m
Red side
DefeatSupa Wizza#EUNE
Cho'Gath · Top
16 / 8 / 4
36.4% KP
40,538
22% share
18,089g
279 CS · 7/m
Gucci Flexer#EUNE
Rek'Sai · Jungle
10 / 7 / 15
45.5% KP
32,872
17.9% share
17,211g
239 CS · 6/m
Zed The Suiiiiii#EUNE
Zed · Mid
9 / 8 / 12
38.2% KP
52,464
28.5% share
17,705g
275 CS · 6.9/m
Sunless#00004
Samira · ADC
17 / 9 / 5
40% KP
45,652
24.8% share
21,786g
307 CS · 7.7/m
Çleanse#3333
Nautilus · Support
3 / 5 / 20
41.8% KP
12,555
6.8% share
12,668g
28 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
