Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 205 days ago
8 / 4 / 12
K / D / A
54.1%
Kill participation
566.3
Damage / min
10,216g
381.7 gold / min
84
37 placed · 7 cleared
13
0.5 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatsNk Joker0n Jack#EUNE
Jax · Top
2 / 10 / 2
22.2% KP
20,581
26.9% share
10,796g
213 CS · 8/m
Vepricuss#EUNE
Elise · Jungle
3 / 4 / 4
38.9% KP
9,163
12% share
9,458g
145 CS · 5.4/m
Thorfinn#EUΝE
Irelia · Mid
8 / 10 / 5
72.2% KP
22,231
29% share
12,855g
229 CS · 8.6/m
Varbeq#EUNE
Ziggs · ADC
3 / 3 / 3
33.3% KP
16,808
22% share
11,839g
259 CS · 9.7/m
iliaspap13#EUNE
Thresh · Support
2 / 10 / 8
55.6% KP
7,783
10.2% share
8,138g
27 CS · 1/m
Red side
VictoryLinq#xxx
Vladimir · Top
10 / 4 / 3
35.1% KP
32,614
30.4% share
15,594g
266 CS · 9.9/m
SECODE#EUNE
Graves · Jungle
6 / 1 / 6
32.4% KP
14,813
13.8% share
15,203g
252 CS · 9.4/m
prtelja#EUNE
Smolder · Mid
4 / 5 / 7
29.7% KP
23,417
21.8% share
12,601g
258 CS · 9.6/m
000 666 999#999
Cassiopeia · ADC
9 / 4 / 4
35.1% KP
21,332
19.9% share
13,511g
223 CS · 8.3/m
Zed The Suiiiiii#EUNE
Pyke · Support
8 / 4 / 12
54.1% KP
15,157
14.1% share
10,216g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
