Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Flex · 205 days ago
14 / 6 / 12
K / D / A
55.3%
Kill participation
1,412.2
Damage / min
16,555g
566.3 gold / min
21
5 placed · 2 cleared
226
7.7 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNoddy#GOATT
Gwen · Top
2 / 10 / 2
16.7% KP
15,553
16.1% share
9,058g
163 CS · 5.6/m
Joseph Goldberg#uros
Master Yi · Jungle
6 / 8 / 9
62.5% KP
19,284
20% share
12,538g
185 CS · 6.3/m
demaa03#GEN
Qiyana · Mid
7 / 9 / 5
50% KP
15,210
15.8% share
12,977g
214 CS · 7.3/m
kurbla#xddd
Karthus · ADC
8 / 9 / 9
70.8% KP
39,436
40.9% share
14,698g
227 CS · 7.8/m
Anrii#1210
Leona · Support
1 / 11 / 10
45.8% KP
7,021
7.3% share
7,375g
24 CS · 0.8/m
Red side
VictorysNk Joker0n Jack#EUNE
Tryndamere · Top
17 / 2 / 4
44.7% KP
37,718
27.9% share
18,128g
287 CS · 9.8/m
Laybek#0069
Amumu · Jungle
5 / 6 / 10
31.9% KP
14,471
10.7% share
10,937g
169 CS · 5.8/m
Zed The Suiiiiii#EUNE
Zed · Mid
14 / 6 / 12
55.3% KP
41,283
30.5% share
16,555g
226 CS · 7.7/m
HanaaBananaa#EUNE
Ezreal · ADC
7 / 4 / 11
38.3% KP
29,831
22% share
14,071g
229 CS · 7.8/m
07111996#EUNE
Braum · Support
4 / 6 / 25
61.7% KP
12,000
8.9% share
10,848g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
