Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 205 days ago
15 / 4 / 13
K / D / A
70%
Kill participation
1,556.4
Damage / min
17,643g
561.6 gold / min
12
5 placed · 0 cleared
209
6.7 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
3
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDokeshi#EUXD
Poppy · Top
6 / 8 / 11
42.5% KP
36,865
24.2% share
11,531g
174 CS · 5.5/m
Vepricuss#EUNE
Elise · Jungle
10 / 3 / 12
55% KP
25,583
16.8% share
15,379g
208 CS · 6.6/m
Zed The Suiiiiii#EUNE
Zed · Mid
15 / 4 / 13
70% KP
48,896
32% share
17,643g
209 CS · 6.7/m
STERGY SOSABABY#ZZZ
Zeri · ADC
9 / 2 / 4
32.5% KP
34,050
22.3% share
18,402g
330 CS · 10.5/m
GrubyTypOdWizji#Gruby
Lulu · Support
0 / 5 / 15
37.5% KP
7,214
4.7% share
9,013g
18 CS · 0.6/m
Red side
DefeatV Λ D R I X#EUNE
Yorick · Top
7 / 9 / 2
40.9% KP
28,302
23.9% share
12,363g
228 CS · 7.3/m
bulbazałr#meow
Talon · Jungle
4 / 8 / 4
36.4% KP
19,361
16.4% share
11,653g
230 CS · 7.3/m
Iufa#EUNE
Viktor · Mid
3 / 12 / 5
36.4% KP
26,494
22.4% share
11,013g
207 CS · 6.6/m
kush uwu#DOINB
Ezreal · ADC
6 / 3 / 3
40.9% KP
33,434
28.3% share
16,281g
285 CS · 9.1/m
Ariana Grindr#tynxt
Sona · Support
2 / 8 / 6
36.4% KP
10,609
9% share
8,163g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
