Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 205 days ago
11 / 3 / 7
K / D / A
62.1%
Kill participation
1,221.2
Damage / min
20,059g
516.8 gold / min
22
6 placed · 1 cleared
290
7.5 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPink FIoyd#EUNE
Nasus · Top
4 / 11 / 8
41.4% KP
28,612
19% share
14,664g
213 CS · 5.5/m
Vepricuss#EUNE
Elise · Jungle
6 / 6 / 4
34.5% KP
20,819
13.8% share
15,816g
273 CS · 7/m
Zed The Suiiiiii#EUNE
Zed · Mid
11 / 3 / 7
62.1% KP
47,402
31.4% share
20,059g
290 CS · 7.5/m
Rosaeuarius#4599
Twitch · ADC
8 / 8 / 4
41.4% KP
41,289
27.4% share
16,354g
309 CS · 8/m
Mesyder#GER
Yuumi · Support
0 / 4 / 18
62.1% KP
12,693
8.4% share
10,241g
17 CS · 0.4/m
Red side
VictoryTH REFORMD BUNNY#L0V3
Ambessa · Top
15 / 6 / 8
71.9% KP
59,611
43% share
18,432g
252 CS · 6.5/m
oiopipoi#EUNE
Shyvana · Jungle
7 / 3 / 12
59.4% KP
25,172
18.1% share
17,640g
305 CS · 7.9/m
HATE BEIN SOBER#64TH
Qiyana · Mid
5 / 4 / 7
37.5% KP
25,963
18.7% share
16,762g
339 CS · 8.7/m
Iufa#EUNE
Jinx · ADC
4 / 9 / 5
28.1% KP
17,641
12.7% share
17,078g
286 CS · 7.4/m
ANCI#BUNNY
Lulu · Support
1 / 7 / 21
68.8% KP
10,357
7.5% share
10,961g
39 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
