Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 204 days ago
6 / 9 / 8
K / D / A
66.7%
Kill participation
424.5
Damage / min
10,115g
376 gold / min
70
28 placed · 7 cleared
21
0.8 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytaq bati talanta#xoxo
Riven · Top
9 / 3 / 9
46.2% KP
34,590
26.2% share
13,706g
220 CS · 8.2/m
Stosh3vskY#EUNE
Naafiri · Jungle
8 / 6 / 6
35.9% KP
25,129
19% share
13,055g
237 CS · 8.8/m
Kostow#7777
Vladimir · Mid
6 / 4 / 8
35.9% KP
27,633
20.9% share
11,808g
182 CS · 6.8/m
Jester#666
Swain · ADC
13 / 4 / 10
59% KP
31,806
24.1% share
15,059g
197 CS · 7.3/m
Murderiser#2309
Karma · Support
3 / 4 / 21
61.5% KP
13,067
9.9% share
9,670g
36 CS · 1.3/m
Red side
Defeatreverie#007
Sion · Top
4 / 9 / 5
42.9% KP
24,669
24.3% share
11,132g
201 CS · 7.5/m
glotaforcho#glo
Zaahen · Jungle
0 / 7 / 2
9.5% KP
5,562
5.5% share
8,921g
159 CS · 5.9/m
fnnurnjf#EUNE
Ahri · Mid
7 / 5 / 9
76.2% KP
40,737
40.1% share
14,138g
228 CS · 8.5/m
SmurfYAYAYA#EUNE
Smolder · ADC
4 / 9 / 2
28.6% KP
19,107
18.8% share
11,560g
208 CS · 7.7/m
Zed The Suiiiiii#EUNE
Pyke · Support
6 / 9 / 8
66.7% KP
11,419
11.3% share
10,115g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
