Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 204 days ago
10 / 1 / 6
K / D / A
76.2%
Kill participation
1,234.8
Damage / min
10,420g
522.3 gold / min
14
8 placed · 0 cleared
142
7.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMix s 1#EUNE
Darius · Top
4 / 5 / 1
45.5% KP
10,574
25% share
7,906g
174 CS · 8.7/m
Yaragwenmantle6#5227
Ekko · Jungle
2 / 5 / 1
27.3% KP
6,700
15.9% share
7,139g
106 CS · 5.3/m
CRIMSON KING#7777
Vladimir · Mid
2 / 3 / 0
18.2% KP
9,485
22.5% share
7,207g
176 CS · 8.8/m
Diable#Šárka
Kalista · ADC
3 / 2 / 1
36.4% KP
10,562
25% share
7,866g
168 CS · 8.4/m
HookerIRL#Bicco
Thresh · Support
0 / 6 / 3
27.3% KP
4,898
11.6% share
4,968g
25 CS · 1.3/m
Red side
Victoryzdesperowanymaks#KCWIN
Yone · Top
0 / 5 / 2
9.5% KP
11,740
17.6% share
6,060g
133 CS · 6.7/m
Je La F U S E#777
Rammus · Jungle
3 / 0 / 8
52.4% KP
6,937
10.4% share
8,013g
133 CS · 6.7/m
Zed The Suiiiiii#EUNE
Zed · Mid
10 / 1 / 6
76.2% KP
24,634
37% share
10,420g
142 CS · 7.1/m
ZTK Tyta#EUNE
Jinx · ADC
5 / 3 / 4
42.9% KP
10,457
15.7% share
9,577g
170 CS · 8.5/m
TPP Dylanetc#EUNE
Swain · Support
3 / 2 / 10
61.9% KP
12,858
19.3% share
7,196g
40 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
