Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 204 days ago
28 / 7 / 5
K / D / A
94.3%
Kill participation
2,119.2
Damage / min
24,117g
636.3 gold / min
16
5 placed · 1 cleared
267
7 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCute femboy#Igrek
Garen · Top
14 / 8 / 7
56.8% KP
33,725
23.4% share
16,970g
242 CS · 6.4/m
bilan8ropos#EUNE
Hecarim · Jungle
8 / 5 / 20
75.7% KP
25,844
18% share
17,894g
312 CS · 8.2/m
PR1ZE#OpatL
Vex · Mid
8 / 11 / 18
70.3% KP
32,444
22.5% share
14,753g
207 CS · 5.5/m
MatkoSVK0#EUNE
Yunara · ADC
6 / 4 / 15
56.8% KP
44,161
30.7% share
20,618g
328 CS · 8.7/m
MAKE THEM WATCH#XDXD十
Janna · Support
1 / 7 / 18
51.4% KP
7,718
5.4% share
10,465g
39 CS · 1/m
Red side
DefeatLethalent#EUNE
Malphite · Top
2 / 7 / 11
37.1% KP
29,043
18.8% share
12,515g
260 CS · 6.9/m
Je La F U S E#777
Rammus · Jungle
2 / 8 / 15
48.6% KP
19,080
12.4% share
12,356g
184 CS · 4.9/m
Zed The Suiiiiii#EUNE
Zed · Mid
28 / 7 / 5
94.3% KP
80,317
52.1% share
24,117g
267 CS · 7/m
witchblade#00000
Kai'Sa · ADC
2 / 11 / 7
25.7% KP
14,099
9.1% share
12,191g
214 CS · 5.6/m
CzeCtJaFan#EUNE
Yuumi · Support
1 / 4 / 27
80% KP
11,746
7.6% share
11,315g
23 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
