Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vel'Koz
Victory
Ranked Solo/Duo · 200 days ago
9 / 3 / 10
K / D / A
43.2%
Kill participation
1,043
Damage / min
12,350g
422.9 gold / min
73
33 placed · 7 cleared
54
1.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeataimee#aww
Irelia · Top
3 / 11 / 5
42.1% KP
15,916
18.7% share
12,493g
247 CS · 8.5/m
ALPHAMISTA JUNG1#BELV1
Bel'Veth · Jungle
6 / 8 / 2
42.1% KP
13,621
16% share
12,138g
222 CS · 7.6/m
rip best gore#nyan
Katarina · Mid
1 / 15 / 5
31.6% KP
19,989
23.5% share
7,884g
132 CS · 4.5/m
Jhingerbread#Spicy
Veigar · ADC
8 / 4 / 2
52.6% KP
24,590
28.9% share
15,086g
240 CS · 8.2/m
Eidyss#024
Sona · Support
1 / 6 / 13
73.7% KP
10,906
12.8% share
8,247g
25 CS · 0.9/m
Red side
VictoryFederals1#3520
Warwick · Top
11 / 5 / 6
38.6% KP
21,208
16.6% share
14,362g
229 CS · 7.8/m
Just Rewind#REMIX
Ekko · Jungle
12 / 2 / 6
40.9% KP
25,580
20% share
15,553g
245 CS · 8.4/m
Fazivke#LISS
Lissandra · Mid
6 / 4 / 9
34.1% KP
26,703
20.9% share
12,576g
212 CS · 7.3/m
Evolve#EUNE1
Yasuo · ADC
6 / 5 / 12
40.9% KP
23,645
18.5% share
14,347g
208 CS · 7.1/m
Zed The Suiiiiii#EUNE
Vel'Koz · Support
9 / 3 / 10
43.2% KP
30,457
23.9% share
12,350g
54 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
