Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 200 days ago
5 / 9 / 9
K / D / A
43.8%
Kill participation
407.1
Damage / min
10,360g
336.4 gold / min
91
43 placed · 8 cleared
26
0.8 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBEACHPLEASE2025#SELLY
Fiora · Top
6 / 14 / 4
32.3% KP
25,223
23.2% share
11,492g
173 CS · 5.6/m
ALPHAMISTA JUNG1#BELV1
Bel'Veth · Jungle
11 / 5 / 12
74.2% KP
31,034
28.6% share
17,091g
244 CS · 7.9/m
LateralExpert#LAE
Zed · Mid
6 / 6 / 7
41.9% KP
18,441
17% share
12,043g
194 CS · 6.3/m
CozMin#F3039
Veigar · ADC
7 / 3 / 9
51.6% KP
23,924
22% share
17,377g
305 CS · 9.9/m
Dandeemil#EUNE
Thresh · Support
1 / 5 / 17
58.1% KP
10,022
9.2% share
9,098g
26 CS · 0.8/m
Red side
DefeatBilly Russo#kia
Cassiopeia · Top
15 / 3 / 9
75% KP
39,722
37.8% share
18,000g
287 CS · 9.3/m
Ξάκιας#RETA
Amumu · Jungle
4 / 6 / 6
31.3% KP
18,154
17.3% share
12,329g
210 CS · 6.8/m
BORBOLETA#mihos
Irelia · Mid
7 / 5 / 3
31.3% KP
23,768
22.6% share
14,038g
292 CS · 9.5/m
Evolve#EUNE1
Yasuo · ADC
1 / 8 / 5
18.8% KP
10,993
10.5% share
9,647g
186 CS · 6/m
Zed The Suiiiiii#EUNE
Pyke · Support
5 / 9 / 9
43.8% KP
12,539
11.9% share
10,360g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
