Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 199 days ago
8 / 3 / 20
K / D / A
53.8%
Kill participation
624.6
Damage / min
9,114g
442.4 gold / min
48
21 placed · 3 cleared
7
0.3 CS / min
Objective control
2
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryedfgbyh7asdx98uy#sfdg7
Twisted Fate · Top
11 / 5 / 9
38.5% KP
24,616
23.6% share
14,333g
176 CS · 8.5/m
sub7#EUNE1
Kindred · Jungle
11 / 4 / 8
36.5% KP
15,636
15% share
12,024g
158 CS · 7.7/m
드래곤 아트#드래곤 아
Xerath · Mid
10 / 0 / 10
38.5% KP
24,217
23.2% share
12,208g
170 CS · 8.3/m
Varbeq#EUNE
Draven · ADC
12 / 7 / 9
40.4% KP
27,188
26% share
13,411g
152 CS · 7.4/m
Zed The Suiiiiii#EUNE
Pyke · Support
8 / 3 / 20
53.8% KP
12,867
12.3% share
9,114g
7 CS · 0.3/m
Red side
DefeatnotKriKri#Jinx
Varus · Top
6 / 10 / 1
36.8% KP
15,764
26.3% share
7,857g
115 CS · 5.6/m
JSM Jumper#SRB
Jarvan IV · Jungle
5 / 11 / 3
42.1% KP
11,133
18.6% share
9,175g
120 CS · 5.8/m
Luxpoint#EUNE
Zoe · Mid
1 / 9 / 6
36.8% KP
10,955
18.3% share
5,888g
105 CS · 5.1/m
fight me irl #EUNE
Smolder · ADC
5 / 10 / 3
42.1% KP
9,631
16.1% share
7,774g
110 CS · 5.3/m
castravete33#gypsi
Pantheon · Support
2 / 12 / 4
31.6% KP
12,434
20.8% share
6,933g
44 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
